tagged [structure]

Populate TreeView with file system directory structure

Populate TreeView with file system directory structure i am new with Nodes here.. :) i came up with this algorithm but it only shows the list of parent nodes.. like this.. i want the next node will be...

Need Pattern for dynamic search of multiple sql tables

Need Pattern for dynamic search of multiple sql tables I'm looking for a pattern for performing a dynamic search on multiple tables. I have no control over the legacy (and poorly designed) database ta...

When structures are better than classes?

When structures are better than classes? Duplicate of: [When to use struct in C#?](https://stackoverflow.com/questions/521298/when-to-use-struct-in-c) Are there practical reasons to use structures ins...

16 Aug at 07:27

Should I use Enum, static Class, Dictionary or Struct to represent these "labeled floats" in C#?

Should I use Enum, static Class, Dictionary or Struct to represent these "labeled floats" in C#? I have a constant data structure that represents the relative height of each human vertebra, normalized...

4 Apr at 13:26

How to implement decision matrix in c#

How to implement decision matrix in c# I need to make a decision based on a rather large set of 8 co-dependent conditions. Each of the conditions from A to H can be true

Casting a byte array to a managed structure

Casting a byte array to a managed structure [AlicanC's Modern Warfare 2 Tool on GitHub](https://github.com/AlicanC/AlicanC-s-Modern-Warfare-2-Tool)[MW2Packets.cs](https://github.com/AlicanC/AlicanC-s-...

29 Jun at 22:10

C# P/Invoke: Marshalling structures containing function pointers

C# P/Invoke: Marshalling structures containing function pointers Sorry for the verbose introduction that follows. I need insight from someone knowing P/Invoke internals better than I do. Here is how I...

What is a good code structure for api-independent vertex processing?

What is a good code structure for api-independent vertex processing? Currently working on a 3D media engine using C# and I have come across a little conundrum. I have my rending loop figured out, I go...