To create a new local branch, use either of the following commands in your Git CLI: git branch
or git checkout -b
. This will create an alias for your current branch that you can reference when creating a new one.
After creating a new branch, you'll want to push it to your remote repository (e.g. GitHub, Bitbucket, GitLab, etc.). In order to make the changes tracked by pull and push commands, use the git fetch
command with a --force
flag before pushing to ensure that everything is up to date in your branch's local repository.
Once you're done committing any code changes, run the following command:
git push origin <branch_name> --track
The "--track" flag tells Git that you want to make changes in this specific branch visible for pull and push commands. This is important because otherwise these commands would not work correctly on remote repositories, as the pull request might try to fetch a different version of your code.
For more information about creating local branches, pushing, or any other aspect of working with Git repositories, you can check out our documentation at [GitHub].
There's a game being developed by an independent developer and you're the AI Assistant they've asked for help with. This game is an adaptation of classic board games but it comes with some interesting twists:
- Each game has unique rules that affect gameplay, such as "draw a card" or "roll a dice".
- There are ten different variants of these games, and each variant follows the same basic setup, like how every chess match begins with set up before actual gameplay.
- You need to track multiple changes for each game. For instance, adding new cards, updating dice rules etc., so you need a reliable system for storing these changes and replaying them.
- The developer has created two branches in their Git repository:
main/game
(current main branch) and main/variant1
(a variant of the game). He wants to keep this information trackable and maintainable.
Question:
How should they configure Git on these variants? Which command or set of commands would ensure that changes can be tracked, reverted back if required, and also makes it possible to make an independent copy in any case?
The developer needs to create two local branches: one for each variant of the game. This way they're creating a parallel track for their work, but not losing the original.
They should then use the command git branch
or git checkout -b
on each branch to create their new ones, like so:
- For 'main/game': git branch variant1
- For 'main/variant2': git branch variant3
...
for every different variant.
When the developer is done making changes (e.g., adding cards to a game), they would then want to create a local branch of their current branch (git checkout -b new-branch
) and push that one back to the remote Git repository (git fetch --force
, followed by git push origin new-branch
). This way, changes can be made in isolation on these branches.
Afterwards, they would apply those local changes in their current main branch with git merge
. But here is the catch, since this merge includes both variants of the game, it may result in some inconsistencies.
To ensure consistency and prevent any unexpected behaviour while pushing back a new branch (git push origin new-branch --track
, which will create an alias to that branch in your current main branch), you can apply git checkout -b
on the merged version of each variant before applying it, using git branch
.
To make sure both branches are up to date with each other and all changes have been properly committed and tracked, we run a git merge
command: git merge main/variant1
and then git merge variant2
. This will ensure that your variants (branches) are always up-to-date and you can switch between them seamlessly.
Answer:
To configure Git on multiple branches of the same game, they would create separate local branches for each version or variant of their game, then push those to a remote repository after creating a parallel track with git branch
. They could ensure consistency by checking in each merged version before merging using git checkout -b
, and tracking these changes using git push origin <branch_name> --track
for every new local branch.